Screen Events
The following events are available before and after Screen creation, update and deletion.
Before
Use these events to modify the entity before it is persisted.
IBeforeScreenListener
Screen BeforeScreenCreated(ScreenEventArgs args); Screen BeforeScreenUpdated(ScreenEventArgs args); Screen BeforeScreenDeleted(ScreenEventArgs args);
After
Use these events to be notified after an entity operation.
IAfterScreenListener
void AfterScreenCreated(ScreenEventArgs args); void AfterScreenUpdated(ScreenEventArgs args); void AfterScreenDeleted(ScreenEventArgs args);